https://www.youtube.com/watch?v=4p2CRIq-Aa0 Modular building tool inside of Blender. It isn't final yet, but is looking wonderful! (link to the alpha in the description)
Hey Phil, first off, cool art :) I'm just going to write down what's going through my head as I study your work. Gasoline enviro: Cluster vegetation together. Current it's scattered randomly and doesn't make much sense. Terrain needs some blended layers too. Current terrain material doesn't really look like realistic dried…
I have mixed feelings about it. I do think some people don't really understand that all the tutorials and software they need exist online for very reasonable prices or free, and they just need to download them and work really hard. Obviously you find this out if you research hard enough, but the first thing some people…
Would it be too much to ask for a small breakdown on some of the buildings? Are the walls a part of a kit or are they all each individual meshes with modular pieces/ trims placed on their surfaces?
Learning stuff like building in a modular fashion, efficient use of textures by tiling/blending, scene layout, whiteboxing and composition, lighting and researching architecture to name a few.
Thanks, I'll be working on a tutorial once it's complete. What are do you feel would be best to show? Lighting, texturing, modular building, water effects, snow?