My 2 cents is that the others have it absolutely right. Make a simple DM game using UDK, and go from there. One idea though if you actually want to add a bit of variety into the mix is possibly changing the CTF code so it's a capture and hold deathmatch. There's 1 flag, and you get points for every second that you hold the…
How good your work is, is not directly related to how much time you spend on it. In a working day it's far more important how skilled you are, how smart you work and as you get more experienced, you become faster anyway. As an artist, working long hours diminishes your ability to create optimal work. Different artists work…
Every 3d package texture baker could bake from one UV to another or from one mesh to another. Could be done both ways actually. I don't use 3d max for a decade already but as far as I remember it could be perfectly done in render-to-texture dialog. Or any texture baker that support a texture on "hires" mesh. Substance…
For underwater look I'd imagine you'd go with some post color tinting blue. No reflections at all, eyes should be that flat black color as in the last picture. Probably also a wide and soft specular as you said. That last pic you posted, wonder how the lighting is in that shot. Probably some amount of light from above but…
I'd say it's not worth it to use LLM's for the vast majority of current use cases across *all* of the possible uses of AI. The main reason boils down to it being a short term "gain" for long term loss. When you use gen ai you are outsourcing thinking to it (for example you use it to generate concept art, the questions of…
I think variations of the hard and soft brushes is all you need. once you have mastered them you can start looking at other brushes imo. it's like everything else really... brushes are amazing time savers but like many other time savers you still need to be able to use the basic stuff. kind of how I started out texturing…
OK, so this is going to be the thread where we take suggestions on how we want these new boards to look. If you have any suggestions, anything you have seen done on other boards that you want done here, etc this will be the place for it. I won't say we will use all or any suggestions, but they do help when plotting things…
I really like the idea up there about knowing if you're work has that special mojo that good work has. You can definitely see when people have that spark, but just haven't quite gotten everything down yet. It's also nice to see those people with that potential become top-notch artists over time. With that said, it's just…
40 bucks gets you roughly 2500 sheets of paper, a mechanical pencil, 50 eraser refills and 100 pencil refills. I suppose it could eventually be cheaper to use this boogieboard, very very maybe, but you sacrifice a lot of control and convenience for it. You wouldn't take this to the store as easily. You need to have the…
totaly depends on the concept. a lot of concepts you find on the web are heavily stylesized, and you don´t have any theme you have to follow or a style to fit in other then your own. just to give you an example those are dragon age 2 concepts, now the games style is totally different. so as a 3D artist you would have to…