Hello @Joaole , Could you provide us with some more information? Firstly, Does it crashes in any scene? or just the one you are working on? * You can test this by going to our library>Scenes> and select the 'Bake Widget' Try baking this scene and let us know if it still crashes. If it's crashing just with the scene you are…
Hi, all ! Gems enchanted me completely - after finishing database of designs: https://gemview.yesbird.online I am switched to online gems CAD system and now stable working proof of concept is ready: https://gemview.yesbird.online/cad/ Although it's only in alpha version, geometry in OBJ and POV-Ray mesh2 formats can be…
ZootFly is Hiring: ZootFly is growing to become one of the largest independent video game development studios in Central Europe. We're located in beautiful Slovenia, smack in the middle of Europe, just a hop from the hot Mediterranean, snowy Alpine peaks and rolling hills of famous vineyards. Where else can you choose…
Sorry if your all a bit sick of these topics but looking for some advice on getting a new PC. I had toyed with the idea of building a machine from scratch but I came across this build on scan.co.uk and am kind of tempted to have them built it for me instead. Scan G30i System http://www.scan.co.uk/value-systems System Case…
there is going to be like 50 different considerations that factor into the choice of how to do it. Team will just choose whatever is easiest for the project. You can setup multiple models for different cases where portions are deleted, or hide faces through a script, or just scale down underneath models like mentioned...…
SWARMED is a Zombie-themed RPG / RTS currently in development using Unity 3D. We love Dwarf Fortress (though we have no illusions that SWARMED will reach the same level of complexity), roguelikes, old-school point & click RPGs and real-time strategy games. We aim to cross genre-borders here and there and give some twists…
Well, I can say for a fact that Blender is a total bust. You're telling me I can't even control the scale of one axis of a particle? Needless to say, blender's subpar particle system would not be able to handle this job. I'm not sure what other program I will use instead, but for now I've been messing around in Unity to…
I was talking about the wider context than that. The essay was on the Cato Institute, which is a Libertarian site. The target audience is other Libertarians. He doesn't need to say "no one should vote", because as a Libertarian I already (by definition) believe in Anarchy (meaning lack of government, not lack of order). So…
There is an advantage to key framing the hair while still as a hair system. U see, when u use the comb brush, u can move many strands at once. Also the hair doesn't go beyond the length set in the system, I could pull a strand or a group of strands and stretch it but it stays within its specified length. Hence, why I feel…
Thanks Eric, Yep, agreed, a whispy little trail will help. Currently I have two POD weapons working, the rapid fire blaster type (which is projectiles still, not an energy weapon) and then that hi-powered explosive launcher that hurls a hi explosive projectile out. The player won't be able to arm too many of those - i'm…