Cool.. thanks Felipe, I'll give that a try.. I have to move on to my next project, but I will certainly keep it in mind.. I actually did play with a paint flake material in my spek map.. i think it's a little subtle from this distance.. and the reason my material seems under-lit with a blue color is because I have a little…
More progress on this. Finally got all the BSP brushes out and everything lit on a first pass. Really glad I was able to finishing dressing the access and elevator rooms. I'm still not sold on some of the formations in here, like the structural columns and I guess the props in the reception area of the hallway. I'll play…
nice bike :D the trouble is that you're caught in a no-man's land between a sketch and a render. The highlights that you have on top indicate the latter, but a lot of your marks on the lower half of the bike aren't as accurate or well lit, and on the whole are flattening out the image. To make the image fit more there are…
Watch Demo video here: https://youtu.be/L-bhcQp_JTU Have you ever wanted to make a Free-running (Parkour) Game such as Mirror's Edge Catalyst or Watch Dogs 2 for example? Now you CAN. In this Pack you'll get not only a Parkour kit but also a swimming system (as shown in video). Parkour system is used by a lot of AAA games…
Hi i would like to get a small team together and make a computer game! I have a few ideas but i would like something done that we all could agree we would enjoy making! It would look good on our CV I am dedicated enough to see this through Lets have some fun doing it! :-) Would perfer people in the london area but if you…
Oh, let me illustrate what I mean with a crappy paint image: the green lines of the default venge show the rough trend of the hair silhouette, it's very sharp and pointing upwards. I think that gives her kind of an agressive, energetic notion. The feather and the wings pick that up again, but a little bit too vertical in…
An improvised 'Trench Gun' or 'Breach' point weapon of a sort, with most of it's design ques lifted off of a Ithaca M37 + some field innovative experience the UAF are renown for so possibly in total 1hr and a half all up.
I recived this today and i immediately thouht it would be wise and generous to share. ** Dear friends, clients, and colleagues: I just wanted to let you know that Erik Asorson Studios will be known simply as Asorson Studios from now on and we have a new website, URL, and email. Please update your records. Thanks for your…
I am looking for a 2D artist to create a "high bit" 2D overworld for a working title. Please have a previously created overworld or environment in your portfolio. Can start immediately.
It's currently PCVR but mid-spec. I have another question with regards to texturing. Since it's VR, if I have some hero assets but they're quite large, the texture I create for it is being made with Painter. I set the resolution to 2K and the UV unwrap is contained within the UV tile space. I'm not using UDIMS. So in this…