Extension 2 feels great. I used to have a hotkey to toggle between the regular move manipulator and the modelling toolkit manipulator because they functioned so differently from one another. Glad to say that the default manipulator in 2016 ext 2 combines the best of both. Making hotkeys is not longer a pain in the ass…
I basically had two objects, the keyboard with its own uv and the computer shell with its own uv. I selected both in max and exported them out. I imported them into DDO and I can see that it knows theres 2 objects but for some reason after I upload the textures that go to the certain object and render out the maps, its not…
Hi everyone! so on this thread ill post some WIP of a 3D concept that i try to acheive. the reason of the ROUND 2 in the title is because i tried to design one a couple of months ago and it ended up in the trash! :( so this time i cheated a little bit. I started up with a concept of a head that is pretty damn cool and im…
Complete: May 11, 2015 Original Post: Hey all! I'd like to learn new things and quicken the pace. I am modeling an Avex water bottle and a small/medium-ish sports bag. If I have time I'll try more but that's the core of it. Deadline: April 25, 2015 Tools: -3ds Max -Photoshop -Zbrush -Marmoset (for testing only) -Unity New…
> Anybody still play or even remember Quake 2? I'm working on a new model for the game of a character named Austavin, which is the alter-ego of my 15 year old nephew Austin. The mesh and skeleton are already completed, as is the stance animation, but I still have a long, long way to go before the model is completed. The…
The Darksiders 2 Contest Top 15 contestants have been chosen! Here's the list of the finalists in alphabetical order, each one links to their entry page as well so you can see each of their weapons. Three from each category will go forward to the final voting on the official Facebook page later this week. We will put up…
Hello guys. We are looking for 3D artist especially - someone who can make textures, we already made few good sets in Dota 2 workshop and we work in a team called SAVAGES http://steamcommunity.com/groups/Savages1337 some of our guys stopped to make models, and some don´t have a time, We just have (NOW) 3D modeler , 2D…
Hey guys! I'm currently studying 3d art fulltime, and on the side I'm gonna build a system shock 2-environment in Unreal. I'm still kind of a beginner both with modular environments and also with working in Unreal so I'm hoping I'm gonna learn lots from this! I hope someone is gonna enjoy watching the progress :) I've…
Natural Selection 2 is looking for Artists! Hey everyone, a friend of mine is a kickbutt programmer working on the followup to the immensely popular Natural Selection Half Life mod. NS2 will be a STANDALONE game delivered through online services with the possibility of being delivered to shelves as well. Since a lot of…
I have been experimenting with creating tile-able textures in zbrush and have had some great success thanks to these forums. However I have found that these types of shapes in the following screenshots are confusing me as to how to set it up. Rock shapes and repeating patterns like bricks are easier to setup. Example 1:…