Hey guys, I'm looking for talented 3D Character artist which can realize a zombie character. The character should be in high quality with a great amount of details. For more details feel free to contact me, please only serious offers with resonable price conception. Please write only if you have the experience to realize a…
Hi, thanks for your feedbacks. I really agree with the fact that he has too skiny leg to maintain his body stand. But in a lot of references, you can have your character like this, if you look at some character like in "pirate's familly" or in "les zinzins de l'espace", some characters have very skinny leg and physically,…
Arc Productions Ltd., a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Character Technical Directors to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and…
We’re developing a stylized endless runner game for iOS and Android in Unity, with a strong focus on the main character and the world around him. The project is already in an advanced testing phase. Our team includes a programmer, animator, and game designer. We work remotely, communicate via Discord, and share data…
Hiya! I'm trying to find a character for reference, I'v been looking all day. I think it's originally an Anime character. I think the last time I saw him it was a remix entry in Dominance war. It's a very skinny/bony character with a huge toothy grin, in what looks like a leather "gimp" S&M suit. Lots of zippers, studs,…
I am a character artist and I do both finished CG characters and 2D design work. I can deliver characters ready for video games or high qualety renders for you characters that can be used for comic and book cover. I also produce adult content if that is what you are looking for. Exampels of my 2D Work…
Gotcha, the characters will both be animated. Each character will be animated doing different actions. I have been experimenting with exporting the character and re-importing the character back into the scene. When I do this the skin bind is maintained, although the texturing is not. Unfortunately the character mesh has…
Hey everyone, wanted to share my latest character, I started this project last year and worked on it when I had the time but calling it done. Always been a big fan of the Half-Life series. So I decided to create a game-ready Gordon Freeman character based on the original, with some of my own design flair. Software: Zbrush,…
Hi all, I’m currently a games design student and I’ve started work on a new character, I’d like to use this thread for help and feedback as I go. I’ve created some silhouettes to try and get a feel for where the character will be going: Some info about the character: - He’s a butcher or slaughterhouse worker living in a…
Hey guys, here is a female character that I have been working on and off for longer than I dare to remember. She was originally based on Natalie Portman , but I then took allot of inspiration and infuence from Uncharted's Chloe character. I have been really trying to push the outdoor , active, adventurous , girl next door…