Does anyone know if it's possible to change the position of a texture within a material in UDK? I have a texture that is tiled (using a TextureCoordinate) and I'd like to nudge it over a few pixels/units. Is there something similar to the Panner in which instead of Speed X and Speed Y there's Position X and Position Y?
The easiest way to do this is to simply create two parameters for X and Y and then append them together and plug the result into the Speed pin of a Panner node. Make sure your X parameter goes into A and Y parameter goes into B, otherwise they'll be inverted.
Here's the formula: METERS X PIXEL PER METER divided by TEXTURE RESOLUTION = TILING VALUE So, for example let's say you have a 2m2 wall and a 512 texture: 2 X 1024 / 512 = 4
Piano Solo From X-Japan - Art of Life (live) [ame=" https://www.youtube.com/watch?v=54GCfWSmg2Y"]X-Japan - Art of Life (1993-12-31) Live HD Part 3 - YouTube[/ame]
Shift + Delete not as much... the X, Y, X collapse buttons on the other hand... when only working on one viewport, and then switching to another and sees that half the model is collapsed in one axle. Gotta love autobak files.
I'm seeing no difference between that fairly long and complex procedure and just taking the blue channel, inverting it and auto levels. You're basically acting as if there's lights on the X+, X-, Y+ and Y- axes and adding them up.
If the project you were working from originally was a SUITE 1.X project, you may also need to use the converter (located in the DDO menu) to turn it into a SUITE 2.X project before it can be reimported.
Thanks phil, TO-DO list: (x) Model basic shapes (*) Fix entrance (i mean top of entrance) (/) ADD junk items etc... (*) Make realistic rocks (*) Fix lightining * not started / working on x finished
Well you would have to re-record all your stuff in 1920 x 1080 and export that out in premiere as 1920 x 1080. Pretty sure youtube just looks at the dimensions of the video and then properply scales that for 720, 480 etc views.
Nice drum pad. I don't have much to say that anyone hasn't already said except good job on it. Also, the instructions are a bit off, I think. 'X' is listed twice for what should, I think, be the 'X' and 'C' pads.