Helloooooo there :) Here are three studies of rhinos that I did this week. Due to some poor job on gathering good reference I couldn't pull off the skeletons with good understanding as I wish I could. Actually I found only two crappy photos of rhino's skeletons and combined what I saw on them with the information from two…
I need to do something to build confidence. I've gotten stuck on other projects because I feel like every decision is the wrong decision. So I need to work on something with actual concept art that I can lean on and not improvise too much. I'll take Faldor's Kitchen. Been working on the graybox since mid morning. Treating…
We're developing a short animated film and building it through community collaboration. The story follows Arthur, a determined pilot racing his rickety spacecraft through deep space in a high-speed attempt to become the fastest man alive. The film runs just under 2 minutes. Characters are fully rigged and textured, and…
Hello kelby and welcome!! I have two problems with this axe: 1)Is its blade made out of two metals? Because if not, the damasco pattern should also be visible on the edge. 2)The edge is too thick. You would not be able to cut anything with it.
She would suffocate in a steel corset; no room for expansion. The metal is too thick, use rolled edges instead. The gorget is too tight, no room for padding or breathing. It's also dangerous to have a gorget with no rolled edge. A strike to the lower portion of the gorget will shove the unprotected top opening into her…
Dataday, If the greatest amount of profit for console games are in the first two weeks. The only way a major impact would happen to publishers is if the turnover happened in those two weeks. Which to me, would signify a flawed game. Either it was too short, and/or had little replay value.
Well done! The lighting could be a bit more interesting, but in the video, it seems like you'd probably run into problems fairly quickly since the surrounding mountains cast shadows across the whole valley with a lower sun. Since your main viewing angles might been pretty fixed as well, maybe rotating the sky would have…
is it better than in 2023 version I am still too lazy to update? Mostly because I prefer Blender. When I tried last time it looked same as quad remesher in zbrush , Incapable to do proper topology on something like a sword catting edge and doing still sort of mid res topology on organic forms before getting too much off?