A little Recognizer action: I'm going to change the mesh of the passenger cabin just a bit, but this is pretty much it. **EDIT** Okay, made the changes (254 tris now):
Started to work a week ago, almost impossible difficult with all those sheet metal s***. MG3 general purpose machine gun MG3 Ammo Box 120 Rounds ( Patronenkasten DM40004 ) MG3 Ammo Crate 250 Rounds ( Patronenkasten DM2 ) MG3 Anti-Aircraft tripod ( Fliegerdreibein )
Just a fun little thing based off a concept from Next Level. this guy is 1013 polys and fills up (1)512 (1)256 (1)128 texture sheets for each channel. I got lazy in some parts but ohwell. Took about 9-10 hours.
Not likely we'll add this. There are many gif tools out there. Besides, gif is a pretty bad format for display since it's limited to 256 colors, and they get large in file size very quickly. If you have Photoshop, check out the Timeline feature.
samsung series 7 slate, now mode modelng meh zbrush is fine and photoshop texture work is fine as well the thing is onscreen keyboard but.... you can use this for that 256 levels of pressure and its plenty powerful enough (model by neox)
Hi,I I decided to do fun art based on this Downey Cheng concept https://cdna0.artstation.com/p/assets/images/images/001/247/572/large/downeycheng-chenglong-.jpg?1442937784And here is my base mesh
Interesting, but those specs I feel are overkill for something this significant, I'd assume it would be on a characters head and would occupy 256 without needing to model the centre. It would be interesting to see what the professionals have to say about my comment.
python 2.7 or 3 is not a big issue, most of the code can still run ok, find out a small task/function you will need to do 10+ times a day, then make it into a tool ( or a button), this is how I start my code journey.
I have over a decade of experience in 3D modeling and sculpting. I am a professional miniature maker - specializing in miniature creation for RPGs, board games, and war games. I can also do high poly sculpting for video games and other media. Portfolio: https://www.artstation.com/randomartattack Rates are negotiable but…
This is something im working on for a mini comp over at www.cgchat.com its psp/nds spec recreation of a computer games character (512 tris, 256 texture).. think im gonna go for a slightly darker look Jody