I am reading a book called Stop Staring: Facial Modeling and Animation Done Right By Jason Osipa and in the book he creates his blend shapes using both sides of the face at the same time and then after creating his set, he uses this plugin for maya called xyWeightedBlend.mll to create two different blend shapes (one that…
That is probably the single most infuriating thing about biped, but still somewhat minor and can be worked around. The only thing that is weird about them is the naming otherwise they behave just like every other IK system out there, albeit in a much more streamlined fashion that reduces rig clutter. So far I have seen two…
Believe it or not, I downloaded that GDC presentation months ago and was going to learn the trim technique, but somehow forgot. Your post made me go back to that. So thx. Now onto your question about creating the diffuse and specular map, or rather, how they dynamically blend multiple texture together. I don't see them…
Additionally, you may want to define the space between the barrel and the slide, as right now it looks like the slide's geometry is intersecting with the barrel. Reference attached:
German Hardware Hacker Creates Kinect-Based Portable 3D Scanner 3D printing brings Da Vincis anatomical drawings to life Collaborative work between WMG (Warwick Manufacturing Group) and Warwick Medical School created translucent 3D plastinations that use Leonardo Da Vincis original drawings of the human anatomy. The…
That's looking great! Crits: - The slime trail from the fans kind of disappears behind the wood, kind of odd, looks like the wooden part isn't finished yet? - While on its own it looks great, you might run into trouble when it's repeated. * You might want to make the base texture less detailed and add in some of the wear…
On the face of it an interesting closed source option however I think a brief workflow overview would help, thus enabling people to assess either it's pros or cons themselves although appears your demo is no longer available? Side note - for hard surface stuff I make, a native voxel remesh technique seems straightforward…
Hey guys I've finally got onto using Maya, I was a Blender user and I have a few questions. I will re-edit the post and note which question has been solved. I will also add questions and bump up the thread if need be (and if its ok with the admins...) but not so much as to spam. I will constantly be referring to blender as…
No biggies on the comments, females be difficult yo! (for me) That is why i am learning the, how to's, probably should've done those studies before the dudes but well, as said in the threads i went to "heroic types". Anywho, i said i'd come back and have since this is a long trek of learning things i do not do or nor have…