R Kelly - Real Talk (Pronounced Reel Tawk) Funniest thing I've seen since he did that closet minisode thing. [ame] http://www.youtube.com/watch?v=cdaAWFoWr2c&feature=player_embedded[/ame]
Lady walk into a bar with a duck under her arm. Bartender says: " you can't bring that pig in here." Lady looks at the bartender and says: "This isn't a pig, it's a duck." Bartender says: "I was talking to the duck."
Idk the lore here for any of this its my 1st thoughts & yes i suppose that does happen with tall people they too look "stretched", guess i am not usually (nor do i notice) this elongated look to irl people. hmm i see even though your model is elongated its not as bad as i am seeing it on my end, here is a img, the site…
Hi everyone! After learning the basics of the material editor in Unreal, I'm starting to replicate the mask shown in the Sunset Overdrive GDC talk. The issue I'm encountering is that my transition is not creating the complete shape, as you can see in the next image. In my case, I've tried adding an edge noise to the vertex…
Just show up and act like you work there. Boss people around, walk like your always too busy to talk, and show up for all the meetings. I'm sure they will add you to the payroll eventually.
Okay, so I've come across an issue with Subtance Painter and Toolbag 5. I recently purchased Substance Painter 2025 Steam addition and now most of the time when re-loading Toolbag 5 textures (I'm using Toolbag 5 for rendering) the application freezes. I can't use task manager to close and reset I have to do a hard…
couldnt you just have a collision mesh already there for the bridge, then those pieces would just be static meshes used as art but not actually walked on are there any tuts or documentation on the vertex shader method you guys are talking about?
Not at all. But for the face it will at least do Ah-Ah-ah for talking. It will blink and be able to raise eye brows for surprised or lower them for frown. Body wise just walk, run, sit, idle, repair, and drive. Nothing fancy.
Tulk - I'm heading to the Thursday CoD4 talk. Otherwise no. You there? SHEP - 778.881.4693 if you're bored and want to grab some lunch (any time between 12 & 2PM, just call me before then so I know).