Hello everyone! My name is Bryan. I am looking for some talented concept artists for my project called Remaining Days. Remaining Days is a multiplayer first person survival-shooter targeting PC, LINUX and MAC as platform. It relays heavily on a day and night cycle. During the day-time phase you will have to find loot…
I'm not too hip on massive customization after seeing the end results. Look at Secondlife or LBP, %95 of the user creative content is ugly as sin therefore making your product look bad. I even think Aion was a little too loose with it's character customization:
Just wanted to make myself available for those looking to hire.I'm experienced with the standard industry softwares as well as UE5 and Unity.I can create pbr characters ready for rigging and animation and also set them up in above engines if required. Take a look at my portfolio to see more…
Hi everyone, I’m opening availability for new opportunities. I’m a character rigger and technical animator with 9+ years of experience working in game and media production. I focus on building clean, animator-friendly rigs that are production-proof and scalable. I specialize in: * Game-ready character rigs * Unreal Engine…
I'm working on a project for a game asset and I'm baking the maps in Marmoset. But this part right here keeps coming up with this error. I tried to paint skew adjustments but It doesn't look right, so there must be something else I can do. Maybe it's because the low poly model doesn't have enough detail? But if that's the…
Update: Position has been filled, thank you to all who sent in applications! There was way more than expected and we were not able to get to everyone! We’re looking for a remote Concept Artist to create mock-ups and a detailed concept piece for a Proof-of-Concept project. Need help in designing a low-poly sci-fi mechanic's…
... and this prompted me to look for this book ... only to notice that the back cover has a screenshot of the character from this one tunnel shooter/prototype (probably made alongside the book) that I had been curious to track again for a few years, but completely forgot the name of : Bettty Bad !…
Hello, my name is Sophie and I am a 3D artist focused on characters and creatures for the most part. This is my portfolio: https://linktr.ee/Sophie_Bordoni_Portfolio I can make 3D models for : * Video Games * 3D Printing…
Not too long ago I posted about a tree generation software I developed. I am close to launching version 1.1 of that project and I would love to have some hands-on testers to give consistent feedback or ideas for what could be done better. Please feel free to reach out here or at omag.official@gmail.com if interested. I…
Hey y'all Been working on this guy for a while. Loosely based off a sketch from https://www.artstation.com/artwork/Y5aXVThe model is very much WIP at the moment. Would love some overall critique and feedback on whatever jumps out at you.More specifcally i'm looking for some feedback on getting more appeal in the face. I…