WayForward is looking for a talented and motivated artist to the fill the position of Assistant Art Director. The candidate must be highly responsible and must be able to coordinate and communicate effectively across all art disciplines. A solid understanding of all art disciplines is a must and direct experience in most…
I am more of a future 3D artist than an active one, as I only have enough practice to work my 3D program of choice. I have a handful of models under my belt. I will eventually be making my own models for any 3D video game projects I start, and have already made scripts for exporting 3D models from Blender 3D as my own…
Hi all! I am a BA(Hons) Animation student in my last year, learning and developing my skills in various fields throughout the course and when it came to my last year I came to the decision that I wanted to become a 3D Artist hoping to work in the VFX or Games Industry. I recently created my first Showreel, showcasing the…
Hi, I am Serates the lead game developer of NoFix Development Studios. NoFix Development Studios is game development studio that focuses on producing free games for the public. Our current project is Eidolon 2 Corporate Shadows which will be a First Person Shooter with high-end graphics. Eidolon 2 Corporate Shadows takes…
As my username might also suggest: a fanfiction for Lissandra, the Iceborn Queen. I've been wrestling these past few weeks with the question of, "Who is Lissandra?" She has few lore entries, she doesn't have a wealth of voice lines. Grasping her personality has therefore been a bit of a struggle; she must be more than…
Hello guys im currently studing 3d modeling and i intent to focus on VFX. I cant decide which program to focus on. Now some1 will say it depents on what you want to do in the future, like video games or film industry visual effects. i would like to work for a studio and use unity but from what i read around in various…
Looks cool man :) Just a note for the future, if you have a gun taking up a large amount of your screen, don't hold back on polygons for round bits. The tube coming out at the left has a lot of faceting (you can see the polygons).
I had some errors when trying to build, coming from the plugin I use for foliage spawning. I ended up nuking some of it cause it was some corrupted references (I expected anyway), so once again I reworked the foliage spawning just a little bit. Truth be told that's something I never mind doing, and I kinda needed a couple…