Using Blizzard-style art as inspiration is good, but using them as primary references without understanding the core concepts behind arms and armour is bad; you'll be copying and incorporating their lack of understanding into your own work without realizing it. In the early 2000's basically nobody knew how armour worked…
So one of the "downsides" of the computer graphics industry is that it's always striving to get better - so I'm having a really hard time trying to find something that will let me render things in really terrible quality - think 80s/90s ads like this: [ame] https://www.youtube.com/watch?v=fv59aPNU1Ng[/ame] Any suggestions?
Hey Guys, just a quick question about canopy shading in Unreal Engine 4. I'm still getting (no matter how hard i try and fix it) this white shading on the top of my canopy where the light passes through the top. I cannot quite understand why its still doing this, I've reimported it both with my own vertex normals and…
I wrote what i had to write, cause this is how i feel. And for the bad moments in live, we have them all. Ask quixel if they give you a free version of the quixel suite because you have a bad time or simply not the money to buy it. You will get nothing. Ask your lessor if he can live 5 months without paying him the rent…
I have decided this is not a game anymore for me. I'll be working on my new portfolio. This is also a chance to improve and learn as much as I can. Critiques are welcome. --- Currently working on --- -Big Old Moka- -Goals: hard surface modeling and baking into lowpoly (comfort zone) with some possible hybrid custom vertex…
miauu's Drag&Drop Pro has been updated to version 1.3. Changelog: + NEW: Group objects by dropped file. The group name matches the dropped file's name. + NEW: Offset the contents of dropped files to prevent overlap. https://www.youtube.com/watch?v=mBdUze-i2l0
I was meaning in environments with many sculptural pieces, like elaborate fountains with human creature sculptures mostly. In that sense you may need to get a character artist into the environment team for this responsibility working alongside them for that task. Depends on the studio size, project work and resources they…
I can't draw. To get into the practice of drawing, I'm going to draw a pokemon every day for 30-60 minutes until I'm done the first 151. Critics are welcome. Day 001. Bulbasaur. First one on the list! I probably should've spent some more time refining my lines/cleaning things up a bit. I'm not entire sure whats up with my…
Hi 7CGI team! Thanks for the warm welcome — it’s great to connect. What sets you apart is your dedication to collaborative and precise 3D visualization. Your comprehensive suite of services, spanning from photorealistic interior and exterior renderings to intricate product and floor plan visualizations, demonstrates a of…