Damn, 2008 will make me buy a PS3. arsh: check out this digg post http://www.digg.com/playstation/Resistance_2_PS3_Info_Revealed_8_Plyr_Co_Op_60_Plyr_Multi I think they would have sex with you if given the chance
Its 2 hours long, but do yourself the favor... Cause you never really know http://www.zeitgeistmovie.com/ Z-Day March 15th, 2008 What do you all think is going on? Think this is paranoia or something is really going down?
After the precious advice from Tor Frick the columns is from now made of 9818 triangles (instead of 50 000 about ^^,) and its shape is not that much changed :D Whatch it in 3D with Verold:: http://goo.gl/aT3EOB
There is a couple of links you might check out: http://www.smashingmagazine.com/2008/03/04/creating-a-successful-online-portfolio/ http://www.game-artist.net/forums/spotlight-articles/415-general-your-portfolio-repels-jobs.html
GameArtisans actually had a kart competition back in 2008: http://www.gameartisans.org/contests/minis/view_entries_mini3d_11.html Go ahead with the idea, but don't come crying to me when Adam ridicules you for trying to be like a GameArtisan.
hey this link may help you. ITs begun to help me http://www.smashingmagazine.com/index.php/2008/01/31/10-principles-of-effective-web-design/ though ur site looks pretty good IMO
AFAIK Maya can't use Mental Ray to bake normals (not in Maya 2008 anyway). It can use Mental Ray for everything else but can only use the software renderer for baking normals, if I remember right.
i don't know... i actually prefer console aiming. lots better at it than with the mouse and keyboard. 007... only way to play was no radar and one-shot kills. that gets you aiming pretty well. heh.
This will be a self-improvement thread for me to recognize where I am coming from, and to progress with my skills moving forwards; hopefully some feedback will be provided as I go along. Portfolio for Reference Where I Am Starting From: 2016 2008