Heh, well if we pay attention to what we're reading I was asking why use a brigade when we have local and state response units, and the national guard. Why put combat trained troops on the ground? I'm not suggesting hes going to invade the US with his army of 5,000 troops but seriously somethings are best handled by local…
plaster would be chiped away more near the breaks making the bricks there more visible, plaster chipping seems verry uniform, and bevel on paster is too thick, making it look really deep and smoothed at the chips edge. http://www.istockphoto.com/file_thumbview_approve/3897040/2/istockphoto_3897040_broken_brick_wall.jpg…
Hello everyone! Chuy here. I'm trying to learn this whole PBR thing because I was watching what everybody was doing, got inspired and thought I'd give it a try. So I modeled this lightsaber that I've been planning on doing since February. I've read a few websites, articles about PBR and also the tutorials in Marmoset's…
Hello Polycount members, This game is like a mix of Super Smash Bros, Brawlhalla, and Xenoverse. Only this game will feature indie characters from their respective games. It's very similar to smash bros in which the cast is from different games and so are the stages. I'll break down some of how the game will work: When…
Trackmania 2: the prettiest racing game to date? Did I just say that? Wait... who am I? Firstly, allow myself to introduce myself. My name's Hamish and I'm joining the guys here at Polycount to help keep our awesome readers up to date with what's happening in and around the games industry. I'm your typical-geek generalist…
Thank you! So, First I export normal, cavity and AO maps from Zbrush to Substance Painter. I create a good base color layer and then add 1 or 2 color variations with some procedural noise. I also create a few more color variation layers that I paint manually. It depends on the plant, it's usually stuff like painting a bit…
Hey guys, again thanks for the support, and crits. It helps greatly. More Greens on the Bronze it is! I'll whip up a quick example, and post it when I can. I am up north at the moment helping a friend move. I'll post up some wire frames as soon as I get back. @ DWalker: I had to use a darker Brown Lime stone for the Main…
Hi dzibarik! Firstly, I just want to put out there that I am no professional in the gaming industry, nor have I done a degree in Game Art, 3D Modelling or anything related to Game Art. I left my BA Architecture Degree because it was full of people I didn't want to be and the Industry seamed bleak to me (in my personal…
Sorry for not replying to you guys, I always try and wait until I've got something worth showing before I reply :D @zxcman - You are totally right, I actually spent a couple of hours yesterday scaling everything down to fit, the whole scene is actually 10% smaller now and I'm alot happier with the scale, the car fills the…
the texture is decent, but here's some things i noticed. 1. these chip shapes are so fantastic, but since the surrounding areas (marked in the image) have a bunch of noise, so the chips are getting lost. ditch the random 1px scrapes and maybe try moving that black noise to the specular only. 2. blurry. 3. what material are…