I'm trying to get a laptop I modeled to show up in the reflection of a floor that I brought in. The floor is just a simple cube. It's reflecting the environment, but not the laptop. How can I fix this? Thanks!
I am still pretty new to modeling and very new to texturing, but I've been practicing modeling a few things from resident evil 2 (My favorite game EVER!!) And it's my first time posting on polycount >_<
Honest query! if it's... so as a hard surface modeler, I'd also want to see this tool's functionality demo mechanical objects as well rather than just figurative UVW operations, your product page for this app currently displays?
I need to align lets say a cube to a joint, and with matching orientation and everything. I dont know how, there is supposed to be a Match transform tool or something that does this.
This was the first thing I have textured completely by myself without any help so please comment and give tips about it. That is also why you might find a lot of errors with it.