You'll have more luck if the animated head will be featured somewhere, but idk. Some people just really love doing that stuff and having a nice scan to work from would be enjoyable.
Whats the purpose of the ball? is it gonna have cycles like an idle, attack and stuff like that? If that's the case I recommend you to treat just like any other character and skin it to a joint.
Probably a little late but, for face 3 or 4, for armor 7, 8, 3 and for weapon idk heh. Hvae to agree with D_Wall - the wings don't seem to go with rengar in my opinion.
idk, if I have to do the lighting profiles as he says, then I would do the nmap, ao myself, doesn't seem like a big deal to me. Interesting concept tho.
Idk the OS looks is kinda a turn off compared to Windows 7, but I may have to change for DX12 and maybe some visual styles will be made that make it look much better.
Yeah, it doesn't look bad on the screenshot you showed, but regular in-game angles (idle mostly) tend to flaten everything and demolish most illusion. Really curious how this works out. :)
Well if you're making it the exact same length, nothing really, except perhaps his idle rare animation when he's spinning the nunchucks, there it might clip with the hands he's holding it with.
That's crazy... Well actually, the only time I saw Paul's desk, the right screen was idling on polycount :D I'm sure he was writing an auto-reply macro script or something !
maybe there talking about environment concept art. if your apping for an environment artist why would you show character concept art in your portfolio? idk just my take on it.