https://www.youtube.com/watch?v=BLZ0QFkebKQ&list=PLff8S6TAmcOTS_W3aeOr3H1n0woZOCWR3 Hey Polycount! Have you ever wondered how artists make these beautiful stylized environments with all these cool assets? Whats the workflow like? Where do you even start? Cesar Manrique stops by Stylized Station to give an exclusive…
I've put out some new tools and resources for all ye Source Engine folk. First, for those of you who have been wishing for Source 2.0 and a new Hammer... you can really stop waiting and just use 3ds Max right now. I've been putting together a user guide for this in my spare time: Hammered to the Max: A Hammer User's Guide…
This Video is also very nice: https://www.youtube.com/watch?v=rNgs2DcAsF4 Hey Harford, i like that you are telling every little step. For zBrush beginners like me its very good when you do that. In a lot of Video Tutorials the Instructor doesnt say how he have made the next step, because he maybe used a shortcut. Thats bad…
Yeah if you are just starting out it can seem impossible. It's like asking how long a piece of string is. There are lots of ways to model what you need and it depends on what you intend to use the model for. A combination of ZBrush and Marvelous Designer is popular at the moment. Here is a screen cap I made years ago…
How can i create chan from yandere simulator? And how can i model humans at all? I remember someone send me tutorial but i lost it. It was a picture tutorial, step by step. Help me please.
Thanks for sticking along, but feel free to take your time as well. It has improved between the chair and the table. You simply could have used a different texture resolution for the chair, but having two different chairs on one sheet is actually a good idea. It's hard to tell in case of the table itself because of the…
@DireWolf, thanks for the input. But it was not exactly what I were looking for. Because if I changed my camera to Ortho it started to step about, not behaving like the ordinary perspective cam. But I found a solution which I posted below. I did actually find a solution, it ain't as glamorous as having a hot-key that you…
Thanks! I'm sorry to bring this one up again, I haven't had time to work much more on it so far. I've been really busy finishing up a big ass tutorial page. I'm working hard on a material tutorial that will cover everything from rough rock materials to smooth/reflective metal surfaces. It's going to be a material tutorial…
i would advise u the same. its not only that u are doing more projects at the same time - u are also doing each step of it. doing this without having mastered the single steps will cause u to fail. if u divide the whole itemcreating process into pieces u gona get: concepting / modelling / texturing / (animating) /…
Looking Good!!! There is one more Leone Western you should look at. "Once Upon a Time in the West." The opening scene is a Masterclass. If you've got a sec. I've posted a rough/partial block-out for one of the areas of my Western project here on Polycount. (Every journey starts with a first step.) :)