[FONT="]EDIT: I gots me a video! [ame=" https://www.youtube.com/watch?v=WhUtAFJHmHs&context=C47e5519ADvjVQa1PpcFP1mS-tIfwFaF86RcOohNs3Uy-WWvstXGg="]http://youtu.be/WhUtAFJHmHs[/ame] Hey all. I've been working on a concept from Shaddy Safadi who of course does the concept art for Naughty Dog. The concept is based in…
Hi there. My name is Sam Hammoudeh. I am a sound designer / composer who has worked on a couple of mobile games: Ephemeral - https://play.google.com/store/apps/details?id=com.parabolainteractive.ephemeral.android Rim - https://play.google.com/store/apps/details?id=com.parabolainteractive.rim.android&hl=en I now have an…
Where everything starts and nothing* ends. --- Welcome to my digital sketchbook! Since I passionately specialize in 2D concept art and illustration, such works will likely take center stage. But my interests branch into countless other creative fields, such as digital (and traditional) 3D Modelling, Sculpting and…
Hi all! My name's Miriam, I'm new on Polycount. I work as a texture artist for feature films but I really enjoy game's world and I'm very interested to improve my skills trying to create some characters with a different workflow from my current. I was wondering what kind of software for texturing is more suitable for…
Hi,all We're looking for projects in game art outsourcing. We are a China-based outsource studio providing top-quality art production services to the global game industry.Our team is dedicated professionals with years of experience working on AAA titles.We are dedicated to providing our clients with top of the line Art, at…
Hi,all We're looking for projects in game art outsourcing. We are a China-based outsource studio providing top-quality art production services to the global game industry.Our team is dedicated professionals with years of experience working on AAA titles.We are dedicated to providing our clients with top of the line Art, at…
Puzzle meets old school beat 'em up? Sounds like the indie game i was working on not too long ago! Just make sure your core combat and puzzle gameplay bleed together to become the sum of their parts. You don't want a "slow" action game, or a "punishing" puzzle game. As for how us indie guys are doing, I'm still "surviving"…
Howdy, y'all. My name is Dashiel Heidt and I am conducting a survey for a research paper on video game project management for a class called AP Capstone Research. The goal of this research is to find a generalized approach to an optimal means on how video game development projects should be conducted, as there are many…
Hi, my name is Andre Astro, I am a programmer on Unity and I am looking for a 3d modeler and a concept artist for a surrealistic horror game project. At the moment we have a crew of 8 people with 2 supporting artists, however we need a new lead artist who has a lot of experience with 3d modeling and animations. The game…