back when i had aol in the early 90's you could create screen names and delete them as you wished. went throught several... TheBear13 TheLion13 reason for bear and lion is my older brother and his friends kept calling dogs Bears and cats Lions, who knows why. well once i started messing with 3d stuff i kept the same…
Your welding technique is top notch and I don't really mind if it seems too massive, I think it helps to sell the concept. Just two opinions about the cog: it is a bit too thick and a bit under defined in the outer rim. I got in mind something like a bicycle cogwheel. shouldn't it have some sort of spoke (don't know if the…
Hi everyone! My name is Madison Markle and I'm a 2D and 3D art generalist student with a focus in animation and motion capture. I'll admit now that I will most likely not be keeping this thread very up to date with any progress at all for the next month because I am in the last few of weeks of college before graduation…
This position has been filled. Overview Studio Vinari is a small game developer based in Barcelona, Spain. We are currently working on a project with great potential, and are in the process of constructing a Kickstarter campaign to fund its development costs. We are seeking a skilled 2D illustrator with experience in…
HI! I would start off by saying that your lighting does not look dreadful! Unfortunately sometimes when people are making YouTube videos they will leave out important information such as post processing changes, or shaders which can heavily impact the final results of a shot. For me the biggest thing that's sticking out in…
Found some time to do some Brawling. Brought the current skeletal mesh into Unity and applied some blended Mixamo animations for testing. Currently using simply vertex colors, perhaps I'll keep it that way and layer some hand-painted textures on top? I think it would be cool to be able to switch outfits. Speaking of, I…
This looks really cool. But it's very very dark, hard to see all the hard work you put into it. Generally I like to avoid pure blacks, since it's really just filling the frame with a whole lot of nothing. You can still get dramatic lighting without crushing all the shadows into nothingness. I'd suggest adding a soft…
Couples notes: The run cycle needs lots more up/down in the COG & more twist in the upper body Vault Animation - Similar note to the run cycle - I would get more up/down in the COG Stewart Jumping Animation - His main pose feels a bit off - I would have both his knees pointing so far out I would only include 1 of the sneak…
ima just go ahead and share my spiritual game OST playlist http://www.youtube.com/playlist?list=PLF654711E355EDC08 i'd also like to mention the COD Black OPS OST, as that made the game realy stand out from all the other CODs imo [ame] https://www.youtube.com/watch?v=CERQi6uE7nY[/ame] Higuy also has a lot of nice tracks in…