Hello everyone, I've made a wine shelf in Cinema 4d, using one bottle model and cloner object. I want to bring this thing to Unity, and know I'm stuck at how to do it. I don't want to bring this shelf as separate objects because a lot of memory will be used for dozens of bottles, and I don't want to bring this object as…
I thought I'd use this space to post some updates on my latest project... I'm new here, obviously, so I thought I'd give you some back story. I've been modelling with Cinema 4D for about a year now, I chose Cinema 4D initially because it was the program that I stuck to and liked the feel of, although I realise now that…
A good artist is a good artist whether he uses 3 million polygons or 3 thousand. If your stuff looks good that's the most of it. Maybe take an existing high-quality scene or piece and turn it into a next-gen asset, to show you have some familiarity with the pipeline and techniques. If your stuff looks awesome as cinema art…
Somehow 3d soft devs never understood gamedev which is half of all CG if not more. They basically cut off a half of their potential market share. It took more than decade for Blender too. I recall one of Blender devs asked at blenderartists : "Why you all need this normal editing when Blender does it automatically". I was…
Hehe yeah Mark I agree, it's a fine balance ... Still, I think that it's awesome when games have a photo mode giving full control on that kind of settings. Also sometimes it's great fun to simply walk around slowly in a game or engine tech demo with lens effects cranked up - like a movie director ! I think there can be a…
Congrats on graduating man! I graduated from Full Sail back in 09 and I know what it's like to be on the hunt for that first gig. Good luck and Keep at it man. Others have already pointed out the flash stuff so I'll skip that and pass on some advice that was given to me: Make it as easy and as fast as possible to see your…
Volition is seeking an experienced and passionate problem-solver to fill the role of Senior Technical Artist. You will be working in a collaborative environment of artists, designers, and programmers, using industry-standard applications and one of the strongest Python-based tools frameworks in the industry. You will have…
Boanerges is seeking experienced level designers and environmental artists to join our team working on a new PC/Xbox360 project using next-generation technology. We are looking for artists who can create fun, innovative and realistic gameplay experiences within the framework of a large-scale multiplayer first-person…
Hello everybody! I would like to invite you to my offer. My company provide an Outsource Animation & Art service for Games. I've got my my good and experience artists. We can do: - 3D and 2D animation of characters, creatures, vehicles and other objects - Cinematics videos - Motion graphics - Marketing videos - 3D and 2D…
Hi All, My 3 person team and I are graduating from Ringling College of Art and Design in a few days and we want to share a project that we've been working on for most of the last year as part of our eduaction. For our senior thesis project we were tasked with creating a game pitch. We needed to create a trailer that would…