anyone have any experience getting an ifl file to load in maya? it works like a breeze in max, but on the surface doesn't appear to be supported by maya. Hmmm...
So i tought i would use my winter break to follow a tutorial and up my 3D skills (hopefully) but i ran into a problem. The tutorial wants me to download these scripts; https://www.highend3d.com/maya/script/vertex-align-tools-corner-align-for-maya/download https://www.highend3d.com/maya/script/wp-rename-for-maya…
Does anyone know why when I press GoZ there is nothing in Maya? This is the error message I get in Maya 2016: I ran both Zbrush ZR7 and Maya 2016 in Administrator This is the path I chose: Does anyone know how to fix this?
Just curious if anybody figured out a way to crease all hard edges in Maya at once. The shelf script undoz made only works in Maya 2015 and I'm on Maya 2014. If anybody knows of such a script and can link it that would be appreciated :)
Hi Polycount forum, I have a problem and couldn't solve it. I lost so much time. I first applied zremesher to my model. Then I wanted to prepare UV for Maya but whenever i try to do UVmaster = Unwrap. there are too many (372) UV. What is happening and how can I fix it? Thank you. .
I searched the forum and apologize if this has been covered elsewhere, but I'm having an issue with Substance integration in Maya LT 2017. I downloaded the plugin at the bottom of the page here: https://www.allegorithmic.com/integrations/substance-in-maya It appeared to install correctly, but then I get this error in Maya…
I don't know solution to that exact problem but just in case you are not aware, maya has an incremental save feature. just toggle that on in the Save options. Anytime working with an error / crash prone part of maya (xgen is pretty buggy), it is always good to just spam save and then if you get any weirdness, roll back to…