As the wise Yoda would say "Do or do not. There is no try" Im 23 and I just got into game-art. I learn by working almost everyday on pieces. Either take the plunge or don't, you don't need approval from anyone but yourself.
Of course, if it's what you want, go for it. Fairly similar to myself actually: did pretty much nothing but science (including 5 years of uni) with basically no art schooling, then at 23 switched to art and got in the industry about 2 years later. The mian thing is knowing what you want, going for it and doing your best at…
Hey there, I'm 23 and I've spent the last couple weeks considering my career options. I hope that maybe someone can give some insight regarding all of this. :) I've studied a number of things in university mostly on the basis of being a good analytical and abstract thinker. So far I've been in linguistics, philosophy,…
1. Is it a realistic goal to become an animator, level designer or something to that effect? At 23, I currently have no extensive art skills, but no practice either. I can be very dedicated though. i believe in you peter. 2. Can I be successful in this field as a person that is more of an analytical thinker rather than…
yo I'm 23 (I think) and what I found is I'm quite young apparently. Maybe. But the point is age, like megapixels, aint but a number. just a thought. I also only really decided to do game art about two years ago, and only picked up the tech just over a year ago (before that, I'd never processed from high to low or put…
the grass is always greener... Straight up dude, there is no perfect job. I can't help but feel the reason you're so interested in game art is because you don't know much about it. It sounds like you've tried a lot of various things and nothing's really clicked, at some point you're going to realize nothing ever will be…