modelTell me how i can model it? I tried everything,but i can't mode it( How would you model this? Thanks in advance. P.S You can download this model and make tris to quads,if you want
looks like a scan, but... whatever techniques you use to model other things will also work with this. What sort of modeling have you done already? Why don't you think it would work here?
I'm a bit confused, OP-- have you tried to model it yet, or are you just talking to talk? There are a million valid ways to model this, and there's no telling how the original artist did it, unless they volunteer that information. All you can do is try, and see what works. There's a lot of good thoughts in this thread…
adjust the attitude, please! and we've gone over this repeatedly, you've previously received heaps of advice from many people freely giving of their time to help! https://polycount.com/discussion/234413/i-need-to-help#latest https://polycount.com/discussion/234531/3d-helping#latest ....yet you've made no discernible…
Try what myself? To model this? Piece of cake. Checking the model structure I told you how I assume it was done. Might be highpoly first but the very straight lines make me think this was modelled not done with retopo. Learn how to model and you can create this lowpoly easily. Converting it to a sculptable mesh is not…
Make a box, convert to poly, make some cuts, push vertices to closer represent final form. Repeat cuts and moves until you satisfied with how it looks. Sculpt over it for fine detail. Bake to lowpoly.