[ QUOTE ] I don't know that it is tough to break into. We use a lot of contractors, we even have an ad up in the job section for riggers and animators. It's funny how much carry over there is from the game industry in terms of skill sets. If you want to do your own small run of figures, look into resin casting and silicon…
I don't know that it is tough to break into. We use a lot of contractors, we even have an ad up in the job section for riggers and animators. It's funny how much carry over there is from the game industry in terms of skill sets. If you want to do your own small run of figures, look into resin casting and silicon molds.…