The thing that bug me about the new design is the lack of 'polycount' font. It isn't so much the smiley itself its the fact that seems to be primarily the "face" (punt intended) of polycount when it always seemed to be the font.
That reminds me of cgtalk. What is the purpose of polycount now? I hate the logo as is. Why not make it a 'window' to show something cool like the newest super cool model and make it link directly to the topic it's from?
hey you're right about the cgtalk thing. doh! what's the opposite of reference? what is the purpose of polycount? it was useful before as model resource, now it's just a duplicate of the news forum. a lot of these mockups are reflecting that actually... yeah, a huge honking window to the newest super cool art is a great…
erm, i dunno about you other guys, but i used the tutorials and information on polycount/skindom/etc/etc sites when figuring out what this whole 'skinning' business was about. Saying that no one needs help, when this is a community where people come to learn and show off... tutorials and resources are an amazing asset to…
A couple more notes about these technical restrictions. Since some of you don't know how "bonus columns" work, here's an example: size your browser down to 800x600 and visit this page on CollyLogic. Then maximize your window. See that third column that magically just shows up? That's a bonus column. It's a bonus for…
juding by artwork alone i am a big fan of hawken and tinmans design skills. they seem to own us all on 2d stuff, particularly design oriented stuff. i have to aggree with daz, not only is every member of polycount an expert on game design, movie directing, and rocket science they all claim to have written the book on web…
Whenever i go to these kinds of sites i don't want to look to tons of text, i just want to see lots of cool work and see some badass artists doing cool shit, i really like whats going on with www.cgchannel.com - i like that design for a 3d art site more than any other site, more pictures less text, you go there, and you…
Daz: you're an industry vet--surely you also realize by now that it's important to let people think that their input matters this front page is still intended to service a community, so we're hoping to come up with a front page that will prove useful to polycounters, not just something they stumble into or look on…