Working on a new project, mix of hard-surface and organic. Everything is in block-in stage, although I think I'm almost out of the 'concepting-and-roughing-it woods'.
spitty- Insane render and model. cg18- Cool biker dude. What are you using to preview normal maps? love this site, always inspiring. Great work everyone! :thumbup: Organic armor:
really cool scudz, tho i think that the cloth could be a bit more organic/believable before you introduce the hard edges, right now it doesn't quite feel like stylized cloth