How would you model this object? Can you please describe each of your steps, otherwise I don't understand how such types of 3d models are modeled,and i don't understand how traingulation works... Help me please)) There is a links below https://sketchfab.com/3d-models/cj-gtasa-535910c6ba5e4530b4eb48382474b72f…
I do not know the pipeline for creating a 3d model, please tell me. Okay, let's say it's sub d modeling, but then how do I make a basemesh? I don't understand which polygon modeling tools to use. Please tell us what to use and where. There will be photos below this is 3d model of car,and it is not basemesh…
And what about this? https://sketchfab.com/3d-models/gta-5-monkey-mask-20c9c63791db43e9bdafb5d0fa69bc4e I'm so bad that I don't even know how to model it(((((
Thanks, but the fact is that I do not know the tools for creating these models and how triangulation works. I'm not going to release these models anywhere, for me it's just practice, and in the topic that you're talking about, it's unlikely to help me ((I've already asked an important question for me and they didn't answer…
Welcome to Polycount! You posted this in General Discussion, but this subject really belongs in Technical Talk so I moved it for you. Also, we have a dedicated sticky Topic with almost the same exact subject line haha. How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking) That's…
Exactly what level of hand holding do you require? It shouldn't be difficult to find beginner-level information on the internet for this. The defining characteristic of a base mesh is that it's to be used for something else, so it generally has a lower level of detail, and simpler topology that would support being altered…