Are there any particular features that haven't already been ported to modern programs? UVing in Maya is fairly powerful and flexible these days, so I'm curious to hear what roadkill had that is still lacking elsewhere.
http://www.pullin-shapes.co.uk/index.htm Anyone tried this? It's a free standalone UV mapper, with live pelting. The vids are pretty cool. Offers live connection between it and Maya, Max, or XSI. I'll try this out next week methinks.
jimmies, ctrl left click, no? seems pretty handy, only beef is in maya doesnt look like you can undo your uv generation edit: I tell a lie! you can't ctrl z it but just turn the transfer uv input to off and you're good.. yay
[ QUOTE ] Code: $.modifiers[#unwrap_uvw].unwrap5.relaxByFaceAngle 200 0.0 1.0 false I don't quite see why I'd want anything else than that for Max7 and up... its relax tool seems to handle nearly everything pretty much perfectly with those settings... Still, I've downloaded this and will try it tomorrow ... don't really…
Marshall Banana: apparently yes, out to Max/Maya/XSI. Might go out to others via OBJ export, not sure. Fuse: It's a snippet of maxscript that relaxes the UVs that you have selected in UVW Unwrap. Paste that line into the pink area at lower left in Max (the Maxscript Listener), select that line of text, then drag it onto a…