Toggle navigation
Polycount
News
Forums
Patreon
Challenges
Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Sign In
·
Register
Author:
valentin_baguirov
Home
›
Search
Topic
level assets - cerebrus (formerly 'dog bowl')
Author
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: level assets - cerebrus (formerly 'dog bowl')
Reply by
sprunghunt
·
Oct 2008
·
Home
›
3D Art Showcase & Critiques
Thanks. I made most pieces to an 8x8 grid. Things like trees and bushes only roughly sit on the grid.
Re: level assets - cerebrus (formerly 'dog bowl')
Reply by
Scott Ruggels
·
Oct 2008
·
Home
›
3D Art Showcase & Critiques
Gorgeous work, and the methodology is more than sound on the modularity,. What grid size are you snapping to? Nice texture work too. Scott
2 results