I read the help file and tried googling with no success. I'm not trying to snap to grid but to vertex. It looks fine when I zoom out but when I zoom in it appears to be misaligned (as seen in the gif), am I not supposed to block out with vertex snapping but only with grid snapping?
Hey guys, I'm currently trying to blockout a level for a game in 3ds max so I'm trying to make the walls and stuff as modular as possible for re-use. Hours in I realized that the vertex snapping isn't working as it should. Can someone help me figure out what the problem is? Also what would be the best max grid/snap…