Hi all, I recently started using Zbrush and have taken quite a liking to it. I have started to do some concepting, and research into the best methods for creating concepts using both Zbrush and Photoshop. I believe that the best tools to start with are ShadowBox, Dynamesh or Zspheres depending on the subject. I will then…
Zbrush is a great program for creating high detailed models, however doesn’t offer the correct tools to be used for 3D concepting. The concepts i developed took far too long and would have been much better using a 2D program such as Photoshop. This isn't really a surprise, as it isn't what zbrush is designed for, however…
I'm going to have to argue, with simple forms like this, why not just pump these out in Photoshop purely? Like, I get how Zbrush could be used to concept, but I don't think it's fast enough when you need to pump out several very vastly different ideas instead of just several versions of a helmet. I'd say if you're purely…
Since my last post i have been doing some research into ways to streamline my workflow. This includes photoshop droplets, zbrush hotkeys and wacom macros. My plan is to set up zbrush macros to change materials, render and save out images. Then set up a photoshop droplet to import and composite all the render passes. Once i…
I have started to sculpt my models to a basic form before saving, sculpting in detail, coming up with a final product then going back to the basic model and repeating to get various results. I was trying to improve the speed that i could produce work as this is the major limitation i have been facing. However zbrush seems…
As my research project draws to an end i have to post up my final thoughts on 3D concepting. 3D concepting is good for getting a very strong concept, allowing an idea to be fully explored, however, Zbrush does not offer the correct tools for it to be a viable 3D concepting program, A 3D concepting program need to be able…
Thanks for the advice, I created a portal inspired mech head, after building up an idea and looking at some reference, I used Dynamesh to get the basic shape, then the masking tool and hard polish to smooth it out and apply poly-paint. i then used Photoshop to composite the image and apply basic layer-styles. I believe…