Hello, i have a wierd problem with vertex color that i have never had before. I'm using 3dmax 2022 and i'm using ornatrix, so.. when i have the hair done, ornatrix always generate a vertex color for the flow i activate vertex color property in the viewport and it's white even if i apply some data channel looks totally…
No idea at all and dont use max but remember that white means that all channels are full, so white vertex = full red, full green and full blue Default vertex colors are black Maybe its applied multiple times somehow
Thanks for answering Shrike! Problem solved! Solution for me was selecting Unwrap UVW and in Channel, instead of 'Map channel' change to 'Vertex Color Channel' and it was fixed. For other people i saw that they had to move to another channel map, because if it's in 0 it's not working properly.