I have made a wisp ( simple circle with a small glow effect ) but I need to figure out how one would rig that. I know how to rig a model... i am just curious how people would rig it specifically. If i had to guess, I would say I just make one Joint and setup a control set from that? Animate it from there? Any ideas and…
it does depend on how your AI/pathfinding/animation systems work you might just be able to not rig it at all. My guess is a basic rig with 2 bones, one as the origin that sits on the ground, and a second that you animate.