Hello everyone. This is my first submission at Polycount and I want to show you my Orc Warrior model. 9766 tris. Rendered in Marmoset. Textures are: diffuse, normal map, specular, bump. Visit my Portfolio: http://kostyasazonov.tumblr.com/ Have a good day!
Cool stuff- Here are some things that stand out to me: Model -like mentioned before, your chest topology is all over the place. Like in the image above, I would run loops around the deltoids and under the pecs, with vertical loops capping the shoulder and running down the arm. -You could easily cut down your tris by making…