Still working on my medieval scene, Finally dropped my goblin in that I had made a while back... dunno if I'll incorporate him into the final piece yet... Terrain and water is still very much WIP, no colorgrading either, its just defaults right now
I wanted to create some things to work on my texturing ability so I just decided on some random objects to model and texture. The first object I decided on was a medieval door. I wanted to focus on just texturing it so there is no normal map but with a little effort I could easily turn the high poly into a higher poly and…