The concept is basically a realistic gritty medieval warrior with fur pauldrons and a painted on skull symbol. How close are you sticking to the concept, or how much are you going for the medieval Frank Castle look versus some guy turned punisher look? The main defining feature is the skull symbol because it's not much…
Returning to a character model I was working on last summer with a Vertex School class - based on the concept by Nick Acuna. My initial sculpt was created from scratch however since then I have been learning a lot about base meshes and general workflow so I am having to backtrack a bit to fix issues within the face, as…