sup can someone help me out and explain why when i mark the follow it usually dont work right? i mean for examples i wanna use rivets here but u see some or facing right and some turned :( what do i need to do to make it follow correctly?
Humm if its not the pivot that is causing it, you might be able to animate/morph the path spline flat, apply the spacing to the flat state then morph/animate it back to the original state. You might have to skin or skinwrap the rivets to the path to get them to follow along. Or... you could use the PathDeform(WSM)…