Bit of an update for those interested: Blender roadmap 2.7, 2.8 and beyond http://code.blender.org/index.php/2013/06/blender-roadmap-2-7-2-8-and-beyond/
I think it's great that Blender is improving so much. When I graduated 7 years ago, paying $3000 for Maya was tough pill to swallow. Now these newer kids have a nice alternative if they need a cheap program to complete some paid gigs.
I learned Modo in about 30 minutes, no exaggeration. However i came from using Lightwave for about 8 years prior, and Modo is built on a lot of the LW stuff, its basically everything good about LW but without all the bad(i haven't used LW since about version 6 or 7 so it may be quite a bit better now). I think most people…
PolyHertz The 'Summer of code' project for sculpting, painting, multires, and 7 other projects just started, I'm mentoring the coder doing the sculpting work. I've established a sculpt feedback team at the blenderartists.org forum http://blenderartists.org/forum/showthread.php?t=186339 and a work list for our features we…
Hello, sorry this has definitely been asked before, but not sure how to explain what I'm trying to do. It's a workflow question of sorts... I made an Axe in Blender and baked the high poly to a low poly. Within that model I want different parts of it to have different materials, for example in the handle there are bits…