http://area.autodesk.com/index.php/blogs_ken/blog_detail/3ds_max_design_and_3ds_max_2009_announced/ Basically they are canning VIZ and splitting 3dsmax into two flavors, games/tv/film and arch/design. Considering they just doubled their engineering dept this should be good news because going forward our industry will have…
[ QUOTE ] Oh and the hated viewcube comes to 3dsmax... wee... [/ QUOTE ] Unless Max had a View Compass like Maya did, then you guys will probably like it. The reason most Maya users dislike the viewcube was that the compass was much easier to use.