Nostradamus: cheers! Chief benefit to me: it's visual. From an art background, I just understand things so much better when I see them laid out- some examples: you can clearly see the connections between things, and how the 'flow' of code works- especially when you view the graph at runtime any logic being called has a…
OK, so I did what you suggested but I've found a problem with the method. I can no longer use my PC (sending this from my phone) because it'll screw the reminder up and I might end up buying another game. For instance when I alt-tab to another screen the post it will still say 'buy this game' when I'm playing PSC or L4D…
cheers! here's some progress shots of new environment generation method I'm working on: ( I'm mostly cobbling together example scripts at the moment, but it will all come together as something interesting hopefully! ) here's me getting a landscape generated via heightmap: now I'm using a smooth algorithm because the…
Ey up! aw, people seem unimpressed with my awesome smiley face landscape. On to the next phase, landscape generation. I've gone ahead with my method of selecting several images at random and mashing them together to give new results. I start with a folder of 20 or so squiggly images- some drawn in photoshop, some are very…