Nostradamus: cheers! Chief benefit to me: it's visual. From an art background, I just understand things so much better when I see them laid out- some examples: you can clearly see the connections between things, and how the 'flow' of code works- especially when you view the graph at runtime any logic being called has a…
Hey folks! it's new game time! my favourite time :) it's still super early mind but I want to start posting updates publicly, I work alone and it gets kinda claustrophobic without sharing what I'm working on. So the new game is called Car Tank! (at least for now) and it's about an off-world colony who have got into trouble…
cheers :) Zwebbie: I hear you- I'll come back once they're in game and see how they read, will keep an eye on it here's my first noodling for the 7 Day FPS ( http://7dfps.org/ ) colouring is a mockup, it'll be better :)
cheers guys :) Snader: I hear where you're coming from. The jacket off version has a bit more of the original shape, but I just decided as I was making it to beef up some of the chunkiness factor. Once more of the game is done though I will probs revisit, I'm still feeling out the visual style
ooh nice, I'll give that a shot :) cheers! I'm not sure the soldier matches the cowboy in style but I'm going to forge on, I'm still figuring out the ins and outs of the style. Once I have some scenes I'll revisit and match it all up style wise I'm looking to settle on something: - quick and fun to produce - striking/bold…
I really enjoyed posting PSC updates and getting comments and encouragement, so I'm starting a new thread for the next project :) . I'm now developing in Unity with Antares Universe node based programming plugin (which kicks ass btw) I should warn some posts and most videos will be presented by my gamedev alter-ego…
Ey up! aw, people seem unimpressed with my awesome smiley face landscape. On to the next phase, landscape generation. I've gone ahead with my method of selecting several images at random and mashing them together to give new results. I start with a folder of 20 or so squiggly images- some drawn in photoshop, some are very…