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Author:
andrewmelfi
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Smoothing issues
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Smoothing issues
Topic by
blarg
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May 2012
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Unreal Engine
I am exporting from Maya 2013 using the existing FBX plugin forcing it to export as ASCII FB 2012. Any idea on the smoothing issues here? Exporting for UDK ;)
Re: Smoothing issues
Reply by
SirCalalot
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May 2012
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Did you tick the box 'Preserve Smoothing' (or something similar) in Maya upon export? I don't think it is enabled by default :)
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