hi, i did this tile according to a concept i made but unfortunately even with 2k textures the result it UDK is unsatisfying...i've found a more generic and faster ( but still ok ) approach later on.. still, i won't abandon in completely because i made 2 more of these..maybe i'll use it in some other project... the diff…
Love It. Echoing the love for the umbrella & animations. The texturing part of the video was a nice touch, I enjoyed that just as much as the character. Awesomesauce
thanks everyone! hi Jeff, it's all modular, the shader has a few world-projected textures ( and a lot of small tweaks like rain stains ) making the tiles different in color. i don't have much control over it and i was worried about the shader's complexity but its working well so far.
I watched the old WIP on youtube a few weeks ago and I still like the idea you've developed it into, Only thing i'd ask is how do you edit the texture live on UDK - u say the channel names and kind of paint on the detail i.e. cracks on the road etc Im new to GD so probably sounds amateur ;p