Here is link to the contest as requested. http://www.mixamo.com/c/user-contests/2012-3d-modeling-contest Model was designed, modeled and textured in 6 days after work and over weekend so yeah it is not without fault. I found out about the contest to late :(. I probably still could improve specular maps to show difference…
Just want to let you know that I won 3rd place ! Woohoo ! Not bad for 1 week (intensive) work ! Here you can check all the winners: http://www.mixamo.com/c/user-contests/space-battle-character-contest-winners?utm_source=Mixamo+Newsletter&utm_campaign=85a619bfe7-Character+Contest+Finalists&utm_medium=email And thanks you…
My eyes go right to the belt buckle( & gold things), everything else has a subtle detail to it but those seem really plain in contrast. It's really solid overall, good luck on the contest.
Hello, I have been doing this character for the mixamo contest. I started it last Friday so I had to rush it but here is the result. 14372 tris 2048 maps (diffuse,normal,specular, specular color) It is rendered in marmoset. Hope you like it! And wireframes:
got a link to the contest? i think the cybernetic arm could be a lot better. it could use some "pop" in the material, in fact the materials in general all read the same way on this. that is to say, the skin, cloth, metals etc. all seem to have the same lighting values, which is wrong.
Nice character, I like the style and pose. Like almighty_gir said, I think you can improve your textures and take them to the next level. A couple of other crits, I'm not sure why the creases in her left leg are so acute and angled like that, it looks a little strange. Also the material around her neck is far too dark and…