I have made like 3 or 4 different tree and following 3 or 4 different tutorials which basically do the same workflow.When in the tutorial it show that there is at least a default blue and white checker texture on the small mesh in UDK speedtree editor. They all don't show up in UDK speedtree editor. Its like there is no…
Hey Polycount, I am loading my speedtree models into udk. (after saving in the modeler and the compiler, loading up the shaders in UDK) In the speedtree editor screen nothing is showing. Its like there is no mesh. I am saving as .srt from the compiler. Yet nothing is showing up in UDK. I have looked up a few tutorials and…