Hello, I have this set of tilable bricks layout. My main problem is that I have chamferd the edges of the bricks on all 4 sides. So I need to re- dynamesh the bricks. For a better smoothing. But when I dynamesh at 1024 I'm on the 3 mil count. You would think that would be more then enough. When applying suface noise to the…
Hello Ark, Thanks for the info all. I already know this from Kevin tutorials. I also was trying some techniques with hard beveled edges. And I thought it might been my mesh. But I just tried kevin approach and it does the same thing. I have whole set of bricks eg 64 that make up my tiling set. I would like to see more…
Using individual bricks instead of trying to subdivide the entire thing is usually the way to go. If you already have them laid out though, you could try just splitting them into 2-4 subtools even to try and get more subdivisions out of each row. Also, since they're already laid out, you can delete the back halves that…
I was thinking they'd be laid out more in straight rows like normal bricks. In this case try to split the subtools in a way so that no brick is in more than 1 subtool (so you'll want a bunch of zig-zagging columns, chevron-shaped rows, or a more jagged edge to the quadrants). That way you wont have to worry as much about…
Hi, Basicly I have them already layout on the grid in max. But you mean instead of subdividing them as whole bunch of bricks. I could make seperate subtools parts. This way I can achieve a higher level of detail. Then export each subtool back to max!!!