We work in Maya here, unfortunately. I probably should have put that in the original post. I can almost certainly use his script, though, and make his workflow work in Maya. Thanks! :D
Hi guys! I need a good way to transfer a layered PSD from one mesh to another with different UVs. I'm familiar with transferring maps in XNormal or Maya, but that's with flattened textures. Any suggestions? At this time I'm prepping myself to write a python script to export each layer from Photoshop individually, bake them…