That sci-fi wall is pretty-damn sweet! The first thing that jumps out at me with this foundry area is that the lighting is fairly uniform. To me, the lights need to be brighter and the shadows darker. I think that the molten material needs to be producing the vast majority of the area's illumination, with some nice harsh…
Hi everyone. Here are two portfolio environments I've been working on and off during the past months. Well, they have to be done by mid June, as I'm finishing these up for University. The first environment is this rather large Valley/Powerplant scene that's opting for a more painterly style (much inspired by the 2007…